SHOZIN MIX

You hand the materials to Shozin; if your items match a recipe exactly, the recipe runs. The server first draws one of the possible results with equal chance, then rolls the success die. The percentage next to a result is the chance of getting that item in that attempt. The success chance in the header is the sum of all of them, that is, the chance the attempt is not wasted.

  • Material counts must match the recipe exactly; extra items make the recipe fail.
  • Rented, copied or expired items cannot be used as materials.
  • If the attempt fails the materials are burned and you get nothing in return.
  • Shadow Piece raises success to 100% in recipes marked with ; in others it adds 40% to the chance.

Exceptional Iron Impact

[Disciple of Hepa] Shozin
Materials given
Iron Impact(+1) 1 adet
Gold bar 1 adet
5
Devil Feather [1] 5 adet
5
Devil's Spear Stone [2] 5 adet
5
Dark Magic Book [3] 5 adet
Possible results success chance %70
Exceptional Iron Impact(+1) 1 adet
%70
Iron Impact(+1) Upgrade item Two-handed Club Durability : 10000 / 10000 (100%) Attack Power : 130Attack Speed : Very SlowEffective Range : 1.50 Weight : 14.00 Required Strength : 176 Item Grade : High Class *A weapon that can hardly be seen as a simple two-handed hammer.* Gold bar Regular Item Quest Item Weight : 1.00 *An item made by processing a mineral called gold. It is worth 100 million Noahs.* Devil Feather [1] Regular Item Potion Weight : 0.10 * Exceptional Item Yapiminda Kullanilir. [Hepa Pupil] Shozin * Devil's Spear Stone [2] Regular Item Potion Weight : 0.10 * Exceptional Item Yapiminda Kullanilir. [Hepa Pupil] Shozin * Dark Magic Book [3] Regular Item Potion Weight : 0.10 * Exceptional Item Yapiminda Kullanilir. [Hepa Pupil] Shozin * Exceptional Iron Impact(+1) Upgrade item Two-handed Club Durability : 10000 / 10000 (100%) Attack Power : 132Attack Speed : Very SlowEffective Range : 1.50 Weight : 14.00 Required Strength : 176 Item Grade : High Class *A weapon that can hardly be seen as a simple two-handed hammer.*