SHOZIN MIX

You hand the materials to Shozin; if your items match a recipe exactly, the recipe runs. The server first draws one of the possible results with equal chance, then rolls the success die. The percentage next to a result is the chance of getting that item in that attempt. The success chance in the header is the sum of all of them, that is, the chance the attempt is not wasted.

  • Material counts must match the recipe exactly; extra items make the recipe fail.
  • Rented, copied or expired items cannot be used as materials.
  • If the attempt fails the materials are burned and you get nothing in return.
  • Shadow Piece raises success to 100% in recipes marked with ; in others it adds 40% to the chance.

Exceptional Deep Scar

[Disciple of Hepa] Shozin
Materials given
Deep Scar(+1) 1 adet
5
Silver bar 5 adet
5
Devil Feather [1] 5 adet
5
Devil's Spear Stone [2] 5 adet
5
Dark Magic Book [3] 5 adet
Possible results success chance %70
Exceptional Deep Scar(+1) 1 adet
%70
Deep Scar(+1) Upgrade item Axe Durability : 9000 / 9000 (100%) Attack Power : 72Attack Speed : NormalEffective Range : 1.00 Weight : 5.00 Required Strength : 172 Item Grade : High Class *A one-handed axe that is easiest to inflict deep bleeding wounds on the enemies.* Silver bar Regular Item Quest Item Weight : 1.00 *An item made by processing a mineral called silver. It is worth 10 million Noahs.* Devil Feather [1] Regular Item Potion Weight : 0.10 * Exceptional Item Yapiminda Kullanilir. [Hepa Pupil] Shozin * Devil's Spear Stone [2] Regular Item Potion Weight : 0.10 * Exceptional Item Yapiminda Kullanilir. [Hepa Pupil] Shozin * Dark Magic Book [3] Regular Item Potion Weight : 0.10 * Exceptional Item Yapiminda Kullanilir. [Hepa Pupil] Shozin * Exceptional Deep Scar(+1) Upgrade item Axe Durability : 9000 / 9000 (100%) Attack Power : 74Attack Speed : NormalEffective Range : 1.00 Weight : 5.00 Required Strength : 172 Item Grade : High Class *A one-handed axe that is easiest to inflict deep bleeding wounds on the enemies.*